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*SoS* INFO | -------------------- Every Sunday training @17:00 --------------------
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| Problema Aftershock | |
| | Author | Message |
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DEXTER MORGAN
Numero di messaggi : 90 Data d'iscrizione : 2010-02-09 Età : 39 Località : Perugia
| Subject: Problema Aftershock Fri 14 Mar 2014, 21:07 | |
| Ho questo problema da un pò di tempo. Quando provo a connettermi a un server con AS openarena crasha e mi da questo errore: Z_Malloc: failed on allocation of 16777256 bytes from the main zone. See "/home/diego/.openarena/aftershock/crashlog.txt" for details. Sotto il file crash.log - Spoiler:
Available modes: '1280x800 1440x900 1680x1050 1280x720 1360x765 1366x768 1680x945 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1600x1200 1280x1024' GL_RENDERER: GeForce GT 530/PCIe/SSE2 Initializing OpenGL extensions ...ignoring GL_EXT_texture_compression_s3tc ...ignoring GL_S3_s3tc ...using GL_EXT_texture_env_add ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GT 530/PCIe/SSE2 GL_VERSION: 4.4.0 NVIDIA 331.20 GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) MODE: 3, 640 x 480 windowed hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders ^3WARNING: Bad shader file scripts/ospdm12.shader has incorrect syntax. ^3WARNING: Bad shader file scripts/ospdm12door.shader has incorrect syntax. ----- finished R_Init ----- ------ Initializing Sound ------ Allocated 96 sources. OpenAL default capture device is 'Aureon 5.1 MkII Stereo analogico' OpenAL capture device opened. OpenAL info: Vendor: OpenAL Community Version: 1.1 ALSOFT 1.14 Renderer: OpenAL Soft AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback Device: Aureon 5.1 MkII Stereo analogico Available Devices: Aureon 5.1 MkII Stereo analogico Input Device: Aureon 5.1 MkII Stereo analogico Available Input Devices: Aureon 5.1 MkII Stereo analogico Monitor of Aureon 5.1 MkII Stereo analogico Sound initialization successful. -------------------------------- Loading vm file vm/ui.qvm... File "vm/ui.qvm" found in "/home/diego/.openarena/aftershock/zzzz-aftershock-revision-299-patch1.pk3" ...which has vmMagic VM_MAGIC_VER2 Loading 1654 jump table targets VM file ui compiled to 786427 bytes of code ui loaded in 1851232 bytes on the hunk 144 arenas parsed 24 bots parsed RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init -----
GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GT 530/PCIe/SSE2 GL_VERSION: 4.4.0 NVIDIA 331.20 GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARn GL_ARB_texture_compression_bptc GL_ARery GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_spriteRB_point_parameters GL_ARB_point_spriteprovoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shaior GL_ARB_robustness GL_ARB_sample_shaless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_B_shader_atomic_counters GL_ARB_shader_ers GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_Aoad_store GL_ARB_shader_image_size GL_Aon GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine_buffer_object GL_ARB_shader_subroutining_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_sL_ARB_shading_language_include GL_ARB_sL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamation_shader GL_ARB_texture_border_clamation_shader GL_ARB_texture_border_clamattex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_UNITS_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) MODE: 3, 640 x 480 windowed hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders ^3WARNING: Bad shader file scripts/ospdm12.shader has incorrect syntax. ^3WARNING: Bad shader file scripts/ospdm12door.shader has incorrect syntax. ----- finished R_Init ----- Loading vm file vm/ui.qvm... File "vm/ui.qvm" found in "/home/diego/.openarena/aftershock/zzzz-aftershock-revision-299-patch1.pk3" ...which has vmMagic VM_MAGIC_VER2 Loading 1654 jump table targets VM file ui compiled to 786427 bytes of code ui loaded in 1851232 bytes on the hunk 144 arenas parsed 24 bots parsed Loading vm file vm/cgame.qvm... File "vm/cgame.qvm" found in "/home/diego/.openarena/aftershock/zzzz-aftershock-revision-299-patch1.pk3" ...which has vmMagic VM_MAGIC_VER2 Loading 1771 jump table targets VM file cgame compiled to 1362342 bytes of code cgame loaded in 5454176 bytes on the hunk ----- Client Shutdown (Client fatal crashed: Z_Malloc: failed on allocation of 16777256 bytes from the main zone) ----- ----- FS_Startup ----- Current search path: /home/diego/.openarena/aftershock /home/diego/.openarena/aftershock/zzzz-lighter-pack.pk3 (77 files) /home/diego/.openarena/aftershock/zzzz-lighter-pack-003.6b662bfa.pk3 (77 files) /home/diego/.openarena/aftershock/zzzz-aftershock-z_textures-v101.pk3 (4 files) /home/diego/.openarena/aftershock/zzzz-aftershock-z_textures-v101-102.pk3 (176 files) /home/diego/.openarena/aftershock/zzzz-aftershock-textures-v1.pk3 (372 files) /home/diego/.openarena/aftershock/zzzz-aftershock-sounds-mi.pk3 (10 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-302-patch1.pk3 (4 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-299-patch1.pk3 (15 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-296-patch1.pk3 (59 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-290-patch1.pk3 (98 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-283-patch1.pk3 (4 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-282-patch1.pk3 (4 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-281-patch1.pk3 (40 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-280-patch1.pk3 (39 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-271-patch2.pk3 (8 files) /home/diego/.openarena/aftershock/zzzz-aftershock-revision-260.pk3 (509 files) /home/diego/.openarena/aftershock/zzz-aftershock-sounds.pk3 (119 files) /home/diego/.openarena/aftershock/z-gpl-q3a2oa-textures.pk3 (1375 files) /usr/lib/openarena/aftershock /home/diego/.openarena/baseoa /home/diego/.openarena/baseoa/z_oactf4ish2_v4.pk3 (9 files) /home/diego/.openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files) /home/diego/.openarena/baseoa/zzzz-no_sudden_death.pk3 (2 files) /home/diego/.openarena/baseoa/zz-pillcity.pk3 (223 files) /home/diego/.openarena/baseoa/zz-bioFlags.pk3 (11 files) /home/diego/.openarena/baseoa/ztn3tourney1.pk3 (6 files) /home/diego/.openarena/baseoa/zl3tourney1.pk3 (112 files) /home/diego/.openarena/baseoa/zih_roof.pk3 (109 files) /home/diego/.openarena/baseoa/zeel-recapture.pk3 (15 files) /home/diego/.openarena/baseoa/zeel-ponpon.pk3 (31 files) /home/diego/.openarena/baseoa/zdorov-fakir.pk3 (40 files) /home/diego/.openarena/baseoa/zastavka_v10.pk3 (249 files) /home/diego/.openarena/baseoa/XPac_BT.pk3 (50 files) /home/diego/.openarena/baseoa/XCMCTF-Pak1.pk3 (250 files) /home/diego/.openarena/baseoa/wtf-q3a_v3.pk3 (1963 files) /home/diego/.openarena/baseoa/wildwest.pk3 (124 files) /home/diego/.openarena/baseoa/UT_The_Day_After2.pk3 (157 files) /home/diego/.openarena/baseoa/ut_park_avenue_fix.pk3 (370 files) /home/diego/.openarena/baseoa/ut_bridge-rc1.pk3 (76 files) /home/diego/.openarena/baseoa/twistedcity.pk3 (66 files) /home/diego/.openarena/baseoa/ts_pm2.pk3 (49 files) /home/diego/.openarena/baseoa/ts_dm5.pk3 (30 files) /home/diego/.openarena/baseoa/tscabdm3.pk3 (9 files) /home/diego/.openarena/baseoa/topgear_pgb.pk3 (22 files) /home/diego/.openarena/baseoa/tm4_baal-peor.pk3 (53 files) /home/diego/.openarena/baseoa/tichi-probz.pk3 (14 files) /home/diego/.openarena/baseoa/tfzse1.pk3 (45 files) /home/diego/.openarena/baseoa/TeamTemple_q3a.pk3 (177 files) /home/diego/.openarena/baseoa/tanq3a_dm1.pk3 (29 files) /home/diego/.openarena/baseoa/tandoori.pk3 (6 files) /home/diego/.openarena/baseoa/tamb5.pk3 (6 files) /home/diego/.openarena/baseoa/sweep01.pk3 (57 files) /home/diego/.openarena/baseoa/strafeged2.pk3 (3 files) /home/diego/.openarena/baseoa/storm3tourney8.pk3 (61 files) /home/diego/.openarena/baseoa/storm3tourney8.8578cf8c.pk3 (61 files) /home/diego/.openarena/baseoa/srgb.pk3 (36 files) /home/diego/.openarena/baseoa/splatctf1.pk3 (171 files) /home/diego/.openarena/baseoa/spkdm1.pk3 (101 files) /home/diego/.openarena/baseoa/speed_strafes.pk3 (32 files) /home/diego/.openarena/baseoa/speedyctf.pk3 (73 files) /home/diego/.openarena/baseoa/spanker-pornstar.pk3 (6 files) /home/diego/.openarena/baseoa/spanker-2.pk3 (6 files) /home/diego/.openarena/baseoa/sos_ps37ctf.pk3 (87 files) /home/diego/.openarena/baseoa/sos_ctf4ish.pk3 (15 files) /home/diego/.openarena/baseoa/sos_caamphi.pk3 (7 files) /home/diego/.openarena/baseoa/sokar3dm5.pk3 (131 files) /home/diego/.openarena/baseoa/sodomia.pk3 (234 files) /home/diego/.openarena/baseoa/sjt2.pk3 (6 files) /home/diego/.openarena/baseoa/sincity.pk3 (36 files) /home/diego/.openarena/baseoa/shibam.pk3 (125 files) /home/diego/.openarena/baseoa/sdc16.pk3 (6 files) /home/diego/.openarena/baseoa/schody.pk3 (9 files) 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(22 files) /home/diego/.openarena/baseoa/r7-alexa.pk3 (28 files) /home/diego/.openarena/baseoa/Quatron.pk3 (38 files) /home/diego/.openarena/baseoa/quarea51.pk3 (61 files) /home/diego/.openarena/baseoa/qejgar_ctf.pk3 (4 files) /home/diego/.openarena/baseoa/q3wpak4.pk3 (562 files) /home/diego/.openarena/baseoa/q3wpak3.pk3 (447 files) /home/diego/.openarena/baseoa/q3wpak1.pk3 (396 files) /home/diego/.openarena/baseoa/q3wpak0.pk3 (287 files) /home/diego/.openarena/baseoa/Q3shw24.pk3 (110 files) /home/diego/.openarena/baseoa/q3shw23.pk3 (63 files) /home/diego/.openarena/baseoa/Q3shw20.pk3 (119 files) /home/diego/.openarena/baseoa/q3shw13.pk3 (175 files) /home/diego/.openarena/baseoa/q3pinball.pk3 (61 files) /home/diego/.openarena/baseoa/q3mdctf1.pk3 (53 files) /home/diego/.openarena/baseoa/q3gwdm1.pk3 (187 files) /home/diego/.openarena/baseoa/q3dm6tmp.pk3 (2 files) /home/diego/.openarena/baseoa/q3dm1ctf.pk3 (20 files) /home/diego/.openarena/baseoa/q3dm17wep19.pk3 (8 files) 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files) /home/diego/.openarena/baseoa/daemond-castle.pk3 (31 files) /home/diego/.openarena/baseoa/CZSK2010-uN-DeaD.pk3 (24 files) /home/diego/.openarena/baseoa/czsk2007-unwind.pk3 (8 files) /home/diego/.openarena/baseoa/czsk2007-3oht.pk3 (13 files) /home/diego/.openarena/baseoa/czsk2006-g.pk3 (16 files) /home/diego/.openarena/baseoa/czrz-simplicity.pk3 (6 files) /home/diego/.openarena/baseoa/ctctf6.pk3 (107 files) /home/diego/.openarena/baseoa/ct3tourney2.pk3 (82 files) /home/diego/.openarena/baseoa/ct3dm5.pk3 (127 files) /home/diego/.openarena/baseoa/ct3ctf2.pk3 (132 files) /home/diego/.openarena/baseoa/cpm24f.pk3 (10 files) /home/diego/.openarena/baseoa/cpm1a.pk3 (43 files) /home/diego/.openarena/baseoa/cleancut-random-run.pk3 (13 files) /home/diego/.openarena/baseoa/cityrush.pk3 (79 files) /home/diego/.openarena/baseoa/cityrocket.pk3 (100 files) /home/diego/.openarena/baseoa/city1.pk3 (184 files) /home/diego/.openarena/baseoa/chronos_cpmrun3.pk3 (16 files) /home/diego/.openarena/baseoa/cec28.pk3 (18 files) /home/diego/.openarena/baseoa/bull-straf.pk3 (33 files) /home/diego/.openarena/baseoa/bubdm1.pk3 (15 files) /home/diego/.openarena/baseoa/bubctf1.pk3 (72 files) /home/diego/.openarena/baseoa/bst3dm1.pk3 (107 files) /home/diego/.openarena/baseoa/brickyard.pk3 (90 files) /home/diego/.openarena/baseoa/brickyard.27a94f3d.pk3 (89 files) /home/diego/.openarena/baseoa/benzrun.pk3 (6 files) /home/diego/.openarena/baseoa/bdfcomp050-10.pk3 (78 files) /home/diego/.openarena/baseoa/bdfcomp042.pk3 (29 files) /home/diego/.openarena/baseoa/bdfcomp035.pk3 (25 files) /home/diego/.openarena/baseoa/bata3dm1.pk3 (330 files) /home/diego/.openarena/baseoa/bardok-w3sp.pk3 (22 files) /home/diego/.openarena/baseoa/bardok-egypt.pk3 (28 files) /home/diego/.openarena/baseoa/bardok-cpm.pk3 (7 files) /home/diego/.openarena/baseoa/bardok-avp.pk3 (27 files) /home/diego/.openarena/baseoa/atlantis.pk3 (54 files) /home/diego/.openarena/baseoa/asduel1beta12.pk3 (32 files) /home/diego/.openarena/baseoa/asda-usf.pk3 (21 files) /home/diego/.openarena/baseoa/alliance_maps05.pk3 (966 files) /home/diego/.openarena/baseoa/alliance_maps02.pk3 (676 files) /home/diego/.openarena/baseoa/6++.pk3 (9 files) /home/diego/.openarena/baseoa/17+ctf.pk3 (72 files) /home/diego/.openarena/baseoa/100m.pk3 (33 files) /home/diego/.openarena/baseoa/.pul4ctf-n6.pk3 (70 files) /usr/lib/openarena/baseoa /usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files) /usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files) /usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files) /usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files) /usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files) /usr/lib/openarena/baseoa/pak2-players.pk3 (669 files) /usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files) /usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files) /usr/lib/openarena/baseoa/pak0.pk3 (1042 files)
---------------------- 32226 files in pk3 files forcefully unloading cgame vm RE_Shutdown( 1 ) Hunk_Clear: reset the hunk ok OpenAL capture device closed. ----------------------- Z_Malloc: failed on allocation of 16777256 bytes from the main zone
Anche provando a cancellare la cartella aftershock riscaricando tutto da capo non funziona. Ho provato anche ad alzare i valori com_hunkMegs , com_zoneMegs ma niente da fare.. Consigli? | |
| | | kraig
Numero di messaggi : 636 Data d'iscrizione : 2010-08-29 Età : 38
| Subject: Re: Problema Aftershock Sat 15 Mar 2014, 15:40 | |
| so che è un problema temporaneo e per questo non ho mai approfondito la questione dal mio oa. sarà qualche incompatibilità che salta fuori così per via della mod? boh!
tempo fa mi era successa qualcosa del genere, ricordo solo che avevo fatto la prova eliminando tutte le q3config e giocando un paio di volte di default, così tanto per... e poi ho allegerito la mia config da quei comandi che posso farne a meno. qualche volta però oa sembra avere vita propria e che gli fa indigesto lo stesso la mia cfg facendomi giocare ugualmente. | |
| | | adriano Admin
Numero di messaggi : 2040 Data d'iscrizione : 2009-05-16 Età : 34
| Subject: Re: Problema Aftershock Sat 15 Mar 2014, 17:51 | |
| Dal crashlog si vede che c'è un problemino di shader nella mappa ospdm12, ma molto probabilmente non ha niente a che fare con il vero problema ^3WARNING: Bad shader file scripts/ospdm12.shader has incorrect syntax. ^3WARNING: Bad shader file scripts/ospdm12door.shader has incorrect syntax.
Su OA.ws ho trovato questo: http://openarena.ws/board/index.php?topic=3448.0 Come hai già scoprito, si referisce a com_zoneMegs (qui c'è la tabella per settare i valori https://clansos.forumotion.com/t158p15-prima-guida-settaggi#7242 ).Ma secondo me non ha a che fare con tutto ciò. Proverei a mettere da parte tutte le cartelle di OA (solo aftershock forse non basta) e installare di nuovo OA, fresco fresco, tutto default. Se funziona ad entrare nei server AS, rimetterei tutti i pk3 di nuovo lì dov'erano. Poi altro test , se va, allora rimetti anche i .cfg e se va anche questo sei a posto. Se in qualche punto non dovrebbe funzionare, scrivi di nuovo qui. È la soluzione più indiretta, ma non saprei fare altro... | |
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